Detailed instructions for use are in the User's Guide.
[. . . ] OPERATION MANUAL
© ZOOM Corporation
Reproduction of this manual, in whole or in part, by any means, is prohibited.
Usage and safety precautions
SAFETY PRECAUTIONS
In this manual, symbols are used to highlight warnings and cautions that you must read to prevent accidents. The meanings of these symbols are as follows: Something that could cause serious injury or death. Other symbols Required (mandatory) actions Prohibited actions
Battery handling
Install the batteries with the correct +/– orientation. Do not mix new and old batteries or different brands or types at the same time. [. . . ] You can create basic tracks, including backing parts and rhythm parts, for an entire song this way.
Assigning ☞ to tracks included drum loops Setting loops
Reference:
P. 63 P. 64
☞ Reference: Creating a sequence
P. 73
2
As you listen to the rhythm loop that you prepared, record guitar, bass, keyboard and other instruments to create more loops.
Keep recording until you are satisfied with the performance of the riff, backing part or other musical phrase. You can loop only the parts of the recordings that you like.
6
Record vocals, guitar solos and other parts as you listen to the sequence.
Record the main vocals and instruments in time with the basic tracks.
☞ Reference: Setting loops
P. 64
3
Repeat step 2 to record other phrases to use as loops.
Prepare all the phrases that are necessary to make your song.
4
When the loops are ready, play them with the pads while considering the structure of the entire song.
Play the pads with the rhythm while considering the flow of the entire song and how the loops combine.
☞ Reference: Playing the pads
60
P. 66
Using the sampler
The has a sampler function that allows audio files to be played with the pads. You can use the included loops or other commercially-available loops to easily create high-quality rhythm tracks.
Using the sampler
Loop tracks
To use the sampler function, you must first set audio tracks to loop. When set to loop, we call these tracks “loop tracks. ” You can do the following with loop tracks. • Play them with pads, and set how the loops playback when played (see “Playing the pads” on P. 66) • Conduct loop playback of a designated interval (see “Setting loops” on P. 64) • Control them with the track sequencer (see “Using the track sequencer” on P. 72)
Track playback overview
When you play audio tracks with the PLAY key, the files will usually be played until they end, but with loop tracks and rhythm pattern tracks, the designated loop interval will play back repeatedly.
Time
Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Loop interval Loop track Loop track
Loop interval
Audio track Audio track Repeat Loop track Loop track Loop track Loop track Loop track Loop track Loop track Loop track Loop track
Loop track
Repeat
When the track sequencer is on, loop tracks and rhythm pattern tracks play back according to the sequence.
Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Loop track Loop track Loop track Loop track Loop track Controlled by the sequencer Audio track Audio track Time
61
Using the sampler
When using the pads for playback, press the pad for a loop track or rhythm pattern track to start playback of that track. In the illustration below, after a pad for tracks 5/6 (loop track) is pushed to start playback, a pad for tracks 7/8 (loop track) is pushed to start playback of that loop. In addition, how each loop track pad is played can be set individually (PAD parameter). In this example, they are set to “Gate”, which causes playback to stop when the pad is released (see “Playing the pads” on P. 66).
Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7 Track 8 Loop track Loop track Loop track Loop track Loop track Loop track Loop track Loop track
Time
Plays while being pressed (PAD set to Gate) Press track 5 pad to start loop playback of tracks 5/6 (loop tracks). Plays while being pressed (PAD set to Gate)
Press track 7 pad to start loop playback of tracks 7/8 (loop tracks).
62
Assigning included drum loops to tracks
To use the sampler function, first assign audio files and rhythm patterns to tracks. In this example, we explain how to assign loops that are on the included SD card.
Using the sampler
1 2
Press Select the track to assign.
Select track
NOTE
●● In a new project, the BPM (tempo) of the first audio file assigned to a track will set the BPM of the project. ●● From the LOOP menu, you can select loop files in the LOOP folder on the SD card. For this reason, if the project sampling rate is set to 48 kHz, “Invalid File” appears and they cannot be assigned to tracks.
Change menu
3
Select TAKE.
Press
HINT
●● You can also play audio files and rhythm patterns as you select them.
Change menu
4
Select LOOP.
Start playback Stop playback
FILE PATTERN LOOP OTHER PRJ
Audio files in the current project Rhythm patterns Loops on the SD card Audio files in other projects
Press
5
Select a loop.
Select file
Press
63
Setting loops
To use the sampler function, you must set a track to loop, making it a loop track. Here we explain how to make this setting.
Using the sampler
Setting a track to loop
Tracks can be individually set to loop.
NOTE
●● The status key indicator of a track set to loop lights orange instead of green when enabled for playback. A track set to loop cannot be used to record (indicator will not light red). In addition, the following functions can be used when a track is set to loop. ●● When a rhythm pattern is assigned to a track, it cannot be set to loop.
1 2
Press
Select the track to loop.
Select track
3
Select LOOP.
Change menu
Press
4
Select ON/OFF and set it to On to enable loop playback.
Change menu
Change setting
64
Using the sampler
Setting the loop interval
The loop interval (starting point and length) can be set for loop tracks.
6
Press beneath to set the length of the loop.
Length Locate
1 2
Press Select the track to be looped.
Select track Change setting
HINT
●● You can use the POSI and LENGTH soft keys to switch between setting the loop starting point and length.
3
Select LOOP.
Change menu
●● You can also play the audio file that you are setting.
Start playback Stop playback Press Fast forward
4
Select POSITION.
Change menu
Rewind
Zooming in on the waveform
Press
5
Set the loop starting point.
Starting point Locate
When setting the loop starting point and length, you can zoom in on the waveform that is displayed. Press beneath to zoom.
Change setting Change setting
65
Playing the pads
For loop tracks and rhythm pattern tracks, press the pad beneath a fader to play the audio file or rhythm pattern assigned to that track.
Using the sampler
1
Press a pad.
Set global quantization to control sound timing
The unit can be set to correct timing errors when playing the pads or inputting sequence data in real time so that sounds are aligned with bars and beats.
Press a pad while holding REPEAT/STOP to enable loop playback. Press the pad again while holding REPEAT/STOP to stop loop playback.
Setting the playback method
Set how the pads function when played.
1 2
Press Select TRK SEQ.
Change menu
1 2
Press Select PAD and set the playback method.
Change menu
Press
3
Move to the global quantization area, and change the setting.
Move cursor Blinking
Change setting
PAD: playback method
Setting Repeat Gate 1Shot Play loop repeatedly Stop playback as soon as the pad is released Play the file once completely even if the pad is released Change setting
Global quantization
Setting 8Bars, 4Bars, 2Bars, 1Bar (default) 1/2, 1/2T, 1/4, 1/4T, 1/8, 1/8T, 1/16, 1/16T, 1/32 Hi 8 bars, 4 bars, 2 bars, 1 bar Half-note, half-note triplet, quarter-note, quarter-note triplet, eighth-note, eighth-note triplet, sixteenth-note, sixteenth-note triplet, thirty-second note 1 tick (1/48 of a quarter-note)
NOTE
●● When you press a pad, the sound will be delayed until it is in time with the set quantization (bar, note). ●● The pad blinks during playback ●● When you stop playback, the operation is delayed until it is in time with the set quantization (bar, note).
NOTE
●● This setting is set for the entire project.
66
Changing the BPM of a track
The BPM of each track is automatically calculated when an audio file is assigned to it. Depending on the file, however, the calculated result might differ from the actual BPM. The set BPM is used as the standard tempo when changing the tempo of the audio without changing its pitch.
Using the sampler
1 2
Press Select the track where you want to change the setting.
Select track
NOTE
●● BPM is calculated for an audio file assuming 4/4 time. ●● When a track is recorded, the current BPM value is used.
3
Select BPM and change the setting.
Change menu
Change setting
67
Changing audio tempo without changing pitch
When an audio file is assigned to a track, you can change its tempo without changing its pitch (time-stretching). [. . . ] • Make sure that the [MASTER] status key is not lit and that the [MASTER] fader is raised.
• If an insert effect is applied to an input, check whether the effect output level (patch level) setting is suitable.
Problems with effects
◆ Insert effect is not working
• Check that the insert effect [INS] icon is shown on the display. If it is not shown, press the EFFECT key, then press the INSERT soft key and set ON/OFF to On. • Make sure that the insert effect is inserted in the desired location (See P. 23, 45, 46 and 80)
◆ Moving the fader does not affect the volume
• On channels for which stereo link is turned ON, the fader of the even-numbered channel will have no effect. Either turn stereo link OFF (see P. 29), or use the fader of the odd-numbered channel in the pair.
• Make sure that the GAIN control for that input is turned up. [. . . ]