Detailed instructions for use are in the User's Guide.
[. . . ] OPERATION MANUAL
Thank you very much for purchasing the ZOOM be able to use it fully for a long time. so that you will Please read this manual carefully to learn about all the functions of the
Contents
Usage and Safety Precautions. 30 to its factory Restoring the default settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
© ZOOM CORPORATION
Copying or reproduction of this document in whole or in part without permission is prohibited.
Usage and Safety Precautions
SAFETY PRECAUTIONS
In this manual, symbols are used to highlight warnings and cautions that you must read to prevent accidents. [. . . ] Level 0–150
Page02
Adjusts the tone.
Adjusts the output level.
062 VinFLNGR
This analog flanger sound is similar to an MXR M-117R.
Knob1 Depth Page01 0–100 Rate Knob2 0–50 P Reso Knob3 -10–-1, 0, 1–10 Adjusts the intensity of the modulation resonance. LoCut Off–800Hz
Adjusts the amount of effected sound Adjusts the output level. that is mixed with the original sound.
Page03
Sets the cut-off frequency in the low range of the effect sound.
063 Flanger
This is a jet sound like an ADA flanger.
Knob1 Depth Page01 0–100 Rate Knob2 0–50 P Reso Knob3 -10–-1, 0, 1–10 Adjusts the intensity of the modulation resonance. LoCut Off–800Hz
Adjusts the amount of effected sound Adjusts the output level. that is mixed with the original sound.
Page03
Sets the cut-off frequency in the low range of the effect sound.
064 DynaFLNGR
The volume of the effect sound changes according to the input signal level with this dynamic flanger.
Knob1 Page01 Depth Reso Page02 0–100 -10–-1, 0, 1–10 Rate Level Sets the depth of the modulation. Knob2 0–50 0–150 P Sense Sets the speed of the modulation. Knob3 -10–-1, 1–10 Adjusts the sensitivity of the effect.
Adjusts the intensity of the modulation Adjusts the output level. resonance.
065 Vibrato
This effect automatically adds vibrato.
Knob1 Depth Page01 0–100 Rate Knob2 0–50 P Bal Knob3 0–100 Adjusts the balance between original and effect sounds.
Sets the depth of the modulation. Level 0–150
Page02
Adjusts the tone.
Adjusts the output level.
066 Octave
This effect adds sound one octave below the original sound.
Knob1 Oct Page01 0–100 P Dry Knob2 0–100 Tone Knob3 0–10
Adjusts the tonal quality of the oneAdjusts the level of the one-octave Adjusts the level of the original sound. Low 0–10 Mid 0–10 Level 0–150 Adjusts the low frequency level. Adjusts the output level.
Page02
42
067 PitchSHFT This effect shifts the pitch up or down.
Knob1 Shift Page01 -12–-1, 0, 1–12, 24 Tone Knob2 0–10 Bal Knob3 0–100 P
Adjusts the pitch shift amount in semitones. Fine -25–-1, 0, 1–25 Level 0–150 Allows fine adjustment of pitch shift Adjusts the output level. amount in cent (1/100 semitone) steps.
Adjusts the balance between original and effect sounds.
Effect Types and Parameters
Page02
068 MonoPitch This is a pitch shifter with little sound variance for monophonic (single note) playing.
Knob1 Shift Page01 -12–-1, 0, 1–12, 24 Tone Knob2 0–10 Bal Knob3 0–100 P
Adjusts the pitch shift amount in semitones. Fine -25–-1, 0, 1–25 Level 0–150 Allows fine adjustment of pitch shift Adjusts the output level. amount in cent (1/100 semitone) steps.
Adjusts the balance between original and effect sounds.
Page02
069 H. P . S
This intelligent pitch shifter outputs the pitch-shifted sound according to scale and key settings.
Knob1 Scale Page01 -6, -5, -4, -3, -m, m, 3, 4, 5, 6 (See Table 2) Key Knob2 C, C#, D, D#, E, F, F#, G, G#, A, A#, B Mix Knob3 0–100 P
Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound sound added to the original sound. Adjusts the output level.
070 BendCho This effect bends the pitch using the input signal as the trigger and processes each note separately.
Knob1 Depth Page01 0–100 Time Knob2 0–50 P Bal Knob3 0–100 Adjusts the balance between original and effect sounds. Level 0–150 Adjusts the output level.
Adjusts the effect depth. Tone 0–10
Page02
Sets direction of pitch bend.
Adjusts the tone.
071 RingMod
This effect produces a metallic ringing sound. Adjusting the "Freq" parameter results in a drastic change of sound character.
Knob1 Freq Page01 1–50 P Tone Knob2 0–10 Bal Knob3 0–100 Adjusts the balance between original and effect sounds.
Sets the frequency of the modulation. Level 0–150
Adjusts the tone.
Page02
Adjusts the output level.
072 BitCrush
This effect creates a lo-fi sound.
Knob1 Bit Page01 4–16 SMPL Knob2 0–50 P Bal Knob3 0–100 Adjusts the balance between original and effect sounds.
Sets bit depth. Level 0–150
Page02
Adjusts the tone.
Adjusts the output level.
073 Bomber
This effect produces an explosive sound when picking.
Knob1 PTTRN Page01 THRSH Level HndGn, Arm, Bomb, Thndr Decay Knob2 1–100 P Bal
FS
Trigger
Knob3 0–100
Sets type of effect sound. Page02 Page03 0–50 0–150
Sets length of reverberations. [. . . ] ◆Start playback
You can start playback in Sequel using one of the following methods. The space key can be used alternately to start and stop playback.
Select "New Project" from the "Project" menu.
This will close the currently open project and create a new empty project file. If the currently open file has been changed, a message appears asking if you want to save it or not.
Set the recording level.
Use the track "Volume" slider to adjust the input volume of the track so that distortion does not occur during recording. Turn the "Record Ready" button on for the added track so that you can hear the sound of the instrument input on that track. [. . . ]