User manual GAMES SONY PS & PSX GRAN TURISMO 2

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Manual abstract: user guide GAMES SONY PS & PSX GRAN TURISMO 2

Detailed instructions for use are in the User's Guide.

[. . . ] If you experience any of the following symptoms while playing a video game--dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions--IMMEDIATELY discontinue use and consult your physician before resuming play. CONTENTS STARTING THE GAME . 10 WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation game console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. Use of Unofficial Product: The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your console warranty. Only official or liscensed peripherals should be used in the controller ports or MEMORY CARD slots. GAME MODES . [. . . ] The player accepts or rejects the offer. FRANCHISE Run the table season-after-season by building football's next dynasty. NOTE: Franchise mode is similar to Season mode. Refer to the Season section to learn more about the Setup menu, Play Week menu and Fantasy Draft. To Add a New Coach: A The team name appears by the player's name in the player list when he accepts your offer. A You can start the bidding or outbid another team by offering more than the current offer. After a player signs with a team, the bidding is over. NFL Draft: Begin the seven-round rookie draft. Each team selects one player per round. If you simulate the draft at any time, your team loses its remaining picks. You may be able to select more than one player per round if you have traded players for draft picks. Sign Draft Picks: After the draft, you must sign your draft picks to your roster. Preseason Depth: Allows for modification of the roster before the preseason. Preseason Progression: Compare a player's attributes after the preseason is completed. 1. From the Coach setup menu, press the D-button to highlight a coach and press the D-button until HUMAN appears. A Edit Coach: The Edit Coach feature allows you to change the strategy of a coach and select the offensive and defensive playbooks. You can also get them involved with the off-season tasks. POST-SEASON MANAGEMENT After the end of a season, improve your team through the draft and by signing key free agents. CUSTOM LEAGUE Set up your own custom league of four to eight teams and watch them battle for the championship. You can earn tokens with big plays so pay attention to what Coach Madden has to say. You run each play a maximum of five times. NOTE: You must select a User Profile to access Training Mode. 14 TWO MINUTE DRILL It's down to the wire and you have two minutes to prove you have what it takes to win in crunch time. Earn big points for big plays as you move the ball down the field. Two Minute Challenge Up to 10 players can participate. After a score, you get the ball back, as long as there is still time on the clock. To Start a Two Minute Challenge: 1. Press the L1 button or R1 button to change the number of players. 15 2. Highlight a player and press the button to enter a name, then press the D-button to select a team. Press the start button to get to the field. ROSTERS Rosters allow you to set up your depth chart at every position, trade players from team to team, sign free agents, release players, create, edit and delete custom players. PLAY EDITOR Create up to six offensive and six defensive plays for your playbook. To Create a Play for your User Profile Team: Head To Head Challenge In a Head-To-Head Challenge, take on a buddy to see who can make the most of the last two minutes. MADDEN CLASSIC Return to glory by playing the 16-bit gamestyle that brought Madden NFL its fame. Madden Classic Controls OFFENSE--BEFORE THE SNAP DEFENSE--BEFORE THE SNAP Audible/Anti Blitz Fake snap/Run play audible Snap the ball/Pass play button button button button button button Audible/Anti run defense Switch players Blitz button button button button button button OFFENSE--AFTER THE SNAP DEFENSE--AFTER THE SNAP Dive Spin Speed burst/Jump Tackle Switch player Jump/Strip ball Select CREATE PLAY to access the Play Editor menu, and then. . . Select offense run, offense pass, or defense from the pop-up box, and then select a formation and set. Select the type of assignment from the available choices, and then select the play assignment. To accept the highlighted player's assignment, press the button and the star will move to the next player. Repeat until each player has an assignment and press the start button. [. . . ] This manual and the software described in this manual are copyrighted. No part of this manual or the described software may be copied, reproduced, translated, or reduced to any electronic medium or machine-readable form without the prior written consent of Electronic Arts. technical support If you need technical assistance with this product, call us at (650) 628-4322 Monday through Friday between 8:30­11:45 AM or 1:00­4:30 PM, Pacific Standard Time. You must call the EA HINTS & INFORAMTION HOTLINE for hints, tips, or codes. e a t ec h s u p p o rt : EMAIL AND WEB PAGE: http://techsupport. ea. com FTP SITE: ftp. ea. com mailing address: Electronic Arts Technical Support, PO Box 9025, Redwood City, CA 94063-9025 LIMITED 90 DAY WARRANTY ELECTRONIC ARTS LIMITED WARRANTY Electronic Arts warrants to the original purchaser of this product that the recording medium on which the software program(s) are recorded (the "Recording Medium") and the documentation that is included with this product (the "Manual") are free from defects in materials and workmanship for a period of 90 days from the date of purchase. If the Recording Medium or the Manual is found to be defective within 90 days from the date of purchase, Electronic Arts agrees to replace the Recording Medium or Manual free of charge upon receipt of the Recording Medium or Manual at its service center, postage paid, with proof of purchase. [. . . ]

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