User manual GAMES PC STAR WARS-X-WING ALLIANCE

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[. . . ] LUCA S ARTS ENTERTAINMENT COMPANY TM TM PRESENTS TM BY LAWRENCE HOLLAND INSTRUCTION MANUAL T LOADING INSTRUCTIONS 6 A B L E SENSORS 13 O F C O DOCKING N AND T E N T S SOUND OPTIONS 37 GAME CONTROLLER OPTIONS 38 COMBAT SIMULATOR 39 QUICK SKIRMISH 41 TIPS FOR SUCCESS 45 MULTIPLAYER SPACE COMBAT 48 CUSTOMER SUPPORT 65 PRODUCT LICENSE AGREEMENT 65 CREDITS 68 PICKING UP OBJECTS 22 IF YOU HAVE TROUBLE INSTALLING 8 RUNNING THE ENERGY LEVELS 14 MULTIFUNCTION DISPLAY (MFD) 16 COMBAT MULTIVIEW DISPLAY (CMD) 17 TARGETING CRAFT 18 IDENTIFYING CRAFT CANNONS AND AND IN-FLIGHT COMMUNICATION 22 IN-FLIGHT MAP 24 ENDING YOUR MISSION 25 AWARDS AND GAME 8 QUICK START 9 FAMILY TRANSPORT 10 MISSION BRIEFING 11 HANGAR 12 HOW TO PROMOTIONS 26 CARGO 19 THE CONCOURSE 26 TECH LIBRARY 26 PILOT PROVING GROUND 27 KEYBOARD COMMANDS 29 GENERAL OPTIONS 34 VIDEO OPTIONS 35 WARHEADS 19 FLY 12 FIRING GUN TURRETS 20 TYPES TYPES OF OF THROTTLE CONTROLS 12 VIEW CONTROLS 13 COCKPITS AND BEAM WEAPONS 21 COUNTERMEASURES 21 SHIELDS 21 HUD 13 2 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 3 I N ITH THE T R O SPREADING D U C T I O N THIEVERY ARE SIMPLY W EMPIRE REBELLION FAMILIES ARE THE AZZAMEENS, THE OWNERS "BUSINESS AS TAKEOVER ATTEMPTS BY THEIR RIVALS, THE THROUGHOUT THE GALAXY, THE OF A SMALL BUT THRIVING SHIPPING AND USUAL, " AND FAMILY HONOUR MUST PREVAIL ABOVE ALL ELSE. HAS BEGUN TO REGROUP IN A DETERMINED EFFORT TO QUASH IT. MORE AND TO BUILD THEIR BUSINESS, THE AZZAMEENS HAVE FACED AN STORAGE COMPANY. UPHILL BATTLE AGAINST THE STRONG-ARM TACTICS OF RIVAL FAMILIES, ORGANISED CRIME, AND CROOKED CONGLOMERATES. IN X-WING ALLIANCE, FLYING A SERIES OF YOU'LL BE VIRAXO. HEADED BY PATRIARCH K'ARMYN VIRAXO, THIS FAMILY HAS ALWAYS SEEN THE AZZAMEENS AS ENCROACHING ON THEIR TURF, AND COULD ESCALATE THE RIVALRY INTO SOMETHING MUCH MORE DEADLY. MORE PLANETS AND CIVILISATIONS ARE BEING PULLED INTO THE BLOODY CONFLICT BETWEEN THESE TWO OPPOSING FORCES. COMMERCIAL, SMUGGLING, AND ESPIONAGE MISSIONS AS EVEN FAMILIES AMONG THESE AND BUSINESSES, BOTH SMALL AND LARGE, CANNOT ESCAPE THE TURMOIL. IMPERIAL-BACKED THEIRS IS A WORLD "ACE, " THE YOUNGEST AZZAMEEN SON. YOU'LL DO YOUR PART TO SAVE THE COMPANY AND THE FAMILY FROM HOSTILE GOOD LUCK, ACE. . . [. . . ] · Back Returns you to the previous screen. · Particle Effects Turns sparks and smoke from hits on and off. Turning this off means less polygons are drawn, which could improve the frame rate. · HUD Colour Cycles through colour settings for cockpit display. These will be displayed on the small cockpit icon to the right. SOUND OPTIONS SOUND OPTIONS Lets you change the music and sound effects settings in the game. · Concourse Music Click the space between Off and Max to adjust the music volume levels inside the Calamari Cruiser and the Family Transport. · Concourse SFX Click the space between Off and Max to adjust the sound effects volume levels inside the Calamari Cruiser and the Family Transport. · Flight Engine Music Click the space between Off and Max to adjust the inflight music volume levels. · 3D Sound Enabled Turn option on if you have a compatible 3D sound card. Turning 3D sound on if you do not have a sound card that supports it will result in decreased performance. · Number of Channels Lets you set the maximum number of sound effects that can play concurrently. Reducing the number of sound effects played at HARDWARE ONLY VIDEO OPTIONS · Hardware MIP Mapping Allows your 3D card to determine the distance at which higher resolution textures become visible. · Palettized Textures Lets your 3D card generate texture colours using its internal palette. This makes textures use less RAM, and turning it on can substantially increase performance on those cards that support palettized textures. · Hit Effects Turns glowing shields, laser impact blasts, and other attack visuals on or off. Turn off to improve performance. one time may improve game performance. · Sound Effects Quality This determines the resolution of your inflight sound effects. Normal resolution sounds take much less memory (and thus can improve performance), but don't sound as good as high resolution sounds. · Flight Engine Exterior SFX Click the space between Off and Max to adjust the general sound effects settings in flight. · Cockpit Interior SFX Click the space between Off and Max to adjust the sound effects volume levels for your cockpit instruments. · Engine Sound Click the space between Off and Max to adjust the volume levels for your propulsion system. Use this to cycle between hearing all of their messages, hearing no messages, or hearing some messages. · Tactical Officer Messages Cycles between hearing all messages, hearing no messages, or hearing some autogenerated messages about the 38 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 39 status of important craft. [. . . ] Activision warrants to the original consumer purchaser of this Product that the recording medium on which the product is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, Activision agrees to replace, free of charge, any product discovered to be defective within such period upon its receipt of the Product, postage paid, with proof of the date of purchase, as long as the Product is still being manufactured by Activision. In the event that the Product is no longer available, Activision retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium containing the Product as originally provided by Activision and is not applicable to normal wear and tear. [. . . ]

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