User manual GAMES NINTENDO GAME BOY ADVANCE UNO & SKIP-BO

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Manual abstract: user guide GAMES NINTENDO GAME BOY ADVANCE UNO & SKIP-BO

Detailed instructions for use are in the User's Guide.

[. . . ] Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your hardware. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: · Do not expose battery to excessive physical shock, vibration, or liquids. · Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. [. . . ] It shows the current game scores and it allows you to access the in-game options screen or quit the game. L Button Challenge Forgetting to call "UNO" R Button Call "UNO" In-game Options Control PadThis screen is accessed from the Pause screen and allows you to adjust sound and music volumes, change the current background theme, and change the current music track. Move Cursor among the cards in your Hand Move Cursor among the cards in your Hand Move Cursor to Draw Deck Move Cursor to Hand A Button Confirm B Button Cancel SELECT Not Available START Pause 10 11 How to Play Object: To win a round be the first to discard all cards. To discard, match a card from your hand with the top card on the Discard Pile by number/symbol or color. If you do not have any matching cards, you must take a card from the Draw Pile, which ends your turn. Action Cards force an action: "Reverse" play, "Draw Two" cards, "Draw Four" cards or "Skip" next player. Before discarding your second to last card (or immediately afterwards), you must call "UNO. " If another player catches that you forgot before the next turn begins, you will receive two cards from the Draw Pile. In a team game, the player to go out first will earn a win for their team. No other rules change. Action Cards The following cards have special attributes when played in the game: Draw Two Card: When played, the next person to play must draw 2 cards and miss their turn. Reverse Card: This simply reverses direction of play. In two-player ® UNO , it acts as a skip. Skip Card: When played, the next person to play is skipped (loses a turn). Wild Card: The person playing this card calls for any color to continue the play. 12 13 Wild Draw Four Card: Behaves as a Wild and a Draw card. This may only be played when the player has none of the active colored cards in their hand. Players may bluff and play it illegally, but the next player may challenge it by pressing SELECT. If the challenger is wrong, they must draw six cards instead of the four they would have. Game Type All number cards (0-9) Draw Two Reverse Skip Wild Win Conditions Face Value 20 Points 20 Points 20 Points 50 Points 50 Points Going Out When a player has only one card left, they must call "UNO. " This is done by pressing the R Button before the second to last card has been discarded. If the player fails to do this, opponents can challenge that player for forgetting to call "UNO" by pressing the L Button. After the symbol is chosen, only that card can be played by matching the symbol or by playing a Wild card. Each level is tiered in difficulty. Play the Challenge tier of five levels or generate a random Challenge level and play that!Every Challenge level has its own game type, victory condition, and single house rule. 16 17 Level 1 Win Condition: One Round Opponents: 2 Level 2 Win Condition: 250 Points Opponents: 2 Endurance Mode Difficulty: Easy House Rule: None Endurance Mode features 2 computer opponents of normal difficulty. In this mode, you earn points for every card played Discard Pile, but you only keep these points if you win a round. If you lose a round, not only do you lose the points from that round, you also lose a token. You only get five tokens, so play carefully! Difficulty: Easy House Rule: Play Wild Draw Four Anytime Difficulty: Normal House Rule: Infinite Draw Level 3 Win Condition: Three Rounds Opponents: 3 Level 4 Win Condition: 250 Points Survival Opponents: 3 Level 5 Win Condition: 500 Points Opponents: 3 Timed Mode Timed Mode features a single computer opponent of normal difficulty. In this mode, a game lasts 20 minutes and each round lasts a maximum of 2 minutes. If either timer runs out before either player goes out, the player with the fewest cards wins the round. For winning a round, you earn 10 points plus the difference in point values between your hand and your opponent's. [. . . ] This warranty shall not be applicable and shall be void if the defect in the DESTINATION software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE DESTINATION. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL DESTINATION BE LIABLE FOR ANY SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS DESTINATION SOFTWARE PRODUCT. [. . . ]

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