User manual AUDIO DESIGN MULTITRACKSTUDIO

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[. . . ] MultitrackStudio Bremmers Audio Design Manual, Version 6. 1, March 2010 http://www. multitrackstudio. com Version History 1. 0 November 2001 1. 2 2. 0 3. 0 3. 1 4. 0 4. 1 4. 2 4. 3 5. 0 5. 02 5. 1 5. 2 6. 0 6. 1 February 2002 June 2002 October 2003 May 2004 October 2005 May 2006 November 2006 May 2007 September 2008 September 2008 October 2008 May 2009 October 2009 March 2010 Initial release New MultitrackStudio 1. 2 features added. Reworked "Editing" chapter Copyright (C) 2001-2010 Bremmers Audio Design. Although every precaution has been taken in the preparation of this manual, the author assumes no responsibility for errors or omissions. Neither is any liability assumed for damages resulting from the use of the information herein. [. . . ] Obviously, this only works if streams using the same MIDI channel don't play notes at the same time. The following controllers have a default value, and don't need any attention: l l l l l l l l l l l Modulation (#1) Volume (#7) Pan (#10) Expression (#11) Sustain (#64) Soft (#67) Brightness (#74) Reverb (#91) Chorus (#93) Aftertouch Pitch All other controllers do not have a default value. If they are used in one stream they should be defined in all other streams using the same channel on the same MIDI Out Device. 8. 2 Sampler MultitrackStudio includes a disk-streaming sampler. Samples can be played direct from disk, so patches can be larger than the amount of RAM memory available. Sampler window Using the Load Patch button you can load a patch. Other formats (. SF2, . GIG or . SFZ files) can be selected as well, doing this will invoke the built-in patch converter. The Polyphony setting can be used to limit the number of sampler that can be played simultaneously in order to reduce CPU or disk usage. For example: the number of playing samples can become quite large while playing piano if the sustain pedal is kept down for a long time. The controls in the Controls section override the values stored in the Patch (as set by the Patch Editor). The Sampler responds to messages on all MIDI channels, so the Channel value typically doesn't matter. It does matter if you're recording using the Keyboard Splitter or using multiple keyboards: it these situations you want only messages received on this channel will to be recognized. The Sampler supports the following MIDI messages: l l l l l l l l Note On/Off Volume (cont. 74) Pitch Bend Note that sending pan events does not affect notes that are currently playing. If the MIDI file consists of multiple streams the Sampler uses only the first stream. Simple Patches, containing just one sample can be created easily by dragging an audio file from Windows Explorer to a MIDI track's Instrument Slot. A Sampler will be loaded in the Instrument Slot and a Patch will be created which plays the audio file at its original pitch if you press the C5 (middle C) key. You can also drag audio clips from the Shelf, or parts of an audio track's editor, to an Instrument Slot. The Sampler stores all samples in memory if enough memory is available. The amount of memory the Samplers are allowed to use can be specified in the Preferences window. Samples aren't stored in memory at all if there's not enough memory available. Should the data arrive too late silence will be played instead if the Sampler is used in record mode. You don't need to worry about this: the sound will be OK during playback. Organizing your patches You can easily browse your sampler patches if you store them in separate folders (see left picture). The Patch Converter does this automatically. Folders in Windows Explorer Categories (left) and Patches (right) In the Studio-->Preferences window you can specify the folder containing all patches ('C:\Samples' in this example). If this folder is specified the Sampler's Load Patch button will start the Patch Selector (see right picture) instead of the file-browser. [. . . ] If your sound device comes with some kind of fancy mixer window you can search for the problematic setting there. If you're using the AsioSnd driverset you should see the mixer window that comes with the sound device and/or check the sound device's manual. Microphones are mono, so recording to a stereo file results in one channel being silent. If the mixer is disabled you can play only as many audio files (stereo files count as 2!) as there are output channels on your device. [. . . ]

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