User manual APPLE SHAKE LATE-BREAKING NEWS

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[. . . ] Late-Breaking News About Shake 4 This document provides updated information about Shake 4 and covers these topics:  Late-Breaking News About Shake 4. 1 (p. 11)  Differences in Gamma Handling Between Shake and Final Cut Pro (p. 14) This document may be updated as versions of Shake are released or new information becomes available. You can check for updated information by choosing Help > Late-Breaking News when Shake is open. [. . . ] To correct this, add a SetDOD after the CornerPin node to crop the DOD back down to a proper size.  Camera paths may slow interactivity significantly when visible.  Onscreen controls may not always refresh correctly in the manual or release update modes when certain parameters are tweaked. Also, toggling the Viewer's XYZ Angle button twice causes a refresh failure. Note: Moving the pointer over the Viewer will force a refresh. 8  Images output from a MultiPlane node operation may produce NAN values if the input image is 32 bits and the background is black. Workaround: Insert a SetBGColor node before the input node and the MultiPlane node.  Screen refresh issues may appear when editing upstream nodes while the MultiPlane node is open in the Viewer.  Roll may be introduced when moving the camera's position.  When switching between differently viewed nodes, the framing may become offset.  Editing the parameters of a MultiPlane node always forces the quad view to be displayed in the Viewer, even if the MultiPlane node itself is not being viewed.  When the MultiPlane node's onscreen controls are deactivated, pressing the Space bar to switch to full-screen mode causes a refresh issue.  MultiPlane parameter names may appear clipped in the Curve Editor. LensWarp Node  Using large values in any of the parameters of the Lenswarp node to create distorting effects may require an enormous amount of memory to process. If the resulting memory requirements exceed the amount of available RAM, swap disk space will be required. In some instances, the amount of memory needed may exceed even the available swap disk space, which may cause Shake to become unresponsive.  Undesirable image artifacts may be created when using LensWarp to create extreme warps.  LensWarp nodes that are copied and pasted in the Node View may not correctly duplicate all shapes and parameter settings.  Applying a Distort followed by an inversely proportional Undistort may not restore an image to its original shape and size. AutoAlign Node  The Viewer may not update correctly while the AutoAlign node is analyzing the inputs. Note: The Viewer will update correctly once the analysis is completed. SmoothCam Node  In some instances, a SmoothCam analysis may yield unacceptable results even on a seemingly simple clip. The SmoothCam node has trouble evaluating some images that have a significant lack of contrast, or are too dark. [. . . ] This only changes how your image is displayed in the Shake Viewer, and does nothing to change the gamma of the script's final rendered image. Reason: Final Cut Pro assumes that QuickTime movies for codecs that support the YUV color space (including DV, DVCPRO 50, and the 8- and 10-bit Uncompressed 4:2:2 codecs) are created with a gamma of 2. 2. This is generally true of movies captured from both NTSC and PAL sources. When you eventually output the sequence to video, or render it as a QuickTime movie, the gamma of the output is identical to that of the original, unless you've added color correction filters of your own. [. . . ]

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